SimBin. For years the name was synonymous with quality, PC-only, racing sims. GTR, GT Legends and GTR 2 are classics. Some would even put Race and Race 07 on that list.
But the party – in name only – ended in 2014 when SimBin rebranded as Sector3 Studios.
But then came the announcement last year that the SimBin name was back in a new effort in the UK under the Sector3 Studios umbrella.
We knew SimBin UK was working on a cross-platform racer that would be different from RaceRoom – Sector3 Studios’ current baby – but now we know the pot at the end of the rainbow.
GTR 3.
This info comes courtesy of a RaceDepartment’s interview with SimBin UK’s Studio Head, Allan Speed. The interview not only confirms the cross-platform title as GTR 3 – a natural direction considering the enormous popularity of GT3 racing these days – but confirms other info such as a release date, 2018, and the utilization of the Unreal Engine 4, a move that was foreshadowed in a leaked RaceRoom image in March of last year.
A few other notable tidbits from the interview is the fact that GTR 3 will branch into two physics paths, one path for hardcore sim racers and another for your more casual racer. The game will also feature – 24 hour scale-able – day-to-night transitions, dynamic weather with rain that puddles and improved damage model thanks to Unreal Engine 4.
As for the cars / licensing with an official GT3 series, that info will have to wait for a future official announcement.
But wow, some real good stuff here. All aboard the GTR 3 hype train for 2018!