• video

RaceRoom – McLaren 650S GT3 and Patch Released

Wednesday is usually patch day for RaceRoom. Today is Thursday, so we are a day late. However, the extra-day was well worth it, since Sector3 has not only released a new patch, but also the McLaren 650S GT3 for RaceRoom.

MacLaren 650S GT3

If you have raced in other titles apart from RaceRoom before, then you will probably already be familiar with the 650S. It is available the Project CARS franchise, Assetto Corsa and upcoming Gran Turismo Sport. That does not mean that this release is in any way less exciting, because the Mac is definitely a car to look out for.

With its 3.8L V8 Twin Turbo engine, positioned in the middle of the car, the 650S was already able to clinch various titles and wins, matching the success of the 12C GT3. Although differences to its predecessor are not too drastic – both cars are based on the same platform – it was able to improve in a lot of areas, e.g. aerodynamics or safety.

The virtual RaceRoom version of the 650S features a total of 17 liveries and Sector3 has even created a cinematic trailer showcasing the Mac in all its glory, which you can view above.



  • 3.8L V8 Twin Turbo McLaren M838T
  • Mid engine configuration
  • Race power approx: 500 PS (approx)
  • Max torque approx: 500 Nm (approx)
  • Displacement: 3799 cc
  • Power/Weight ratio: 490 PS/T (approx)
  • Fuel Tank Capacity: 130L


  • Rear wheel drive
  • Six-speed sequential shift gearbox
  • Limited-slip differential with traction control
  • Gearshift system control: Steering wheel mounted paddle operation


Adjustable double wishbone suspension, Coil springs, Ohlins damper units, and anti roll bars front and rear


With RaceRoom’s update cycle being so short, no massive improvements can be expected in a patch, at least not weekly. Therefore, this week’s patch mostly focuses on ironing out various issues. For example, some fixes have been made to the recently released Flag Rules system, tyre temperatures have now been enabled even when tyre wear is disabled and rev lights in older cars now blink when using pit speed limiter.

The full changelog can be found below.


  • Data displays:
    • Fixed wrong color of delta and laptime on some of the new data displays.
    • Fixed an issue where Low Fuel warning on data display screen wasn’t going away.
    • Fixed an issue on cars with new data displays where the compact HUD rev lights had issues when not using cockpit cam.
    • Enabled tire temperature even when tirewear is disabled.
    • Added speed limited revlight blinking to old data displays.
    • Citroen data display had a typo in “Brake balance”
    • Fixed issue with displays sometimes showing data for wrong car when “show opponent cockpits” was enabled.
    • Various other fixes and tweaks to existing displays.
  • Flag system:
    • Fixed yellow flag appearing during private Qualifying.
    • Fixed White flag appearing in MP Qualifying session that used rolling start.
    • Fixed an issue in a race with additional lap, checkered flag was showing when timer reached zero and at end of additional lap.
    • Fixed an issue where an illegal overtake under yellow followed by a retirement of the overtaken car would result in the impossibility to give the position back
    • Fixed an issue where checkered flag did not appear for final lap in MP server with flag rules enabled.
    • Time allowed to give a position back after an illegal overtake increased from 15 to 30 seconds
    • Yellow flag now triggers for cars at 20% of their predicted speed ( was 10% )
    • White flag trigger now requires a car to be 70 kph under its predicted speed (was 30) The other trigger condition remains at 40% of its predicted speed.
  • Fixed 2 Race Format only saving replay of second race.
  • Fixed Multiple Race format giving overall results that did not count points.
  • Re-enabled allowing turning shadow split off after some potential issues reported with AMD Crossfire.
  • Possible fix for the issue where some players, depending on setup had their input frozen.
  • Added some logging when initializing texture and setting video mode.
  • Added a new startup argument for disabling TrackIR. -disableTrackIR can now be added in Steam Launch Options.
  • Slow down penalty throttle limitation doesn’t get activated immediately anymore, but waits until the player applies some brake. This also fixes occurrences of penalties triggering heavy lift oversteer on FWD cars.


  • Added handling for more JOIN_FAIL messages so error messages are more specific.
  • Fixed so join request timeouts are correctly reported as a timeout instead of generic lost connection message.
  • Added some fixes when on occasion, connections were not dropping when leaving sessions.
  • Changed so client doesn’t respond to ping requests unless connected or trying to join.

Sounds, Cameras, Physics & AI:

  • Citroen WTCC 2016 has received a slight increase in engine torque at low to med rpm.


  • Audi TT cup cars have a new display
  • Audi DTM 2016 finally has its new display

Backend & Portal:

  • Fixed top Leaderboard banner in competitions not scaling properly.
  • Fixed a minor alignment issue with VIP drivers description box in Portal.
  • Fixed exit “x” button on partner page section clipping with the page and looking out of place.
  • Fixed facebook section in partner page overlapping with top banner.
  • Some fixes to the redeem popup in portal.
  • Fixed error 13 some players were receiving after exiting wtcc championship round 1.
  • Fixed so players from USA and Canada get USD as default currency instead of the global default EUR.

RaceRoom McLaren 650S BMW M6 GT3 Spa


About the Author

Paul Heidekruger

Bringing you the latest news in the #SimRacing world!