jamesnorman93 0 Report post Posted October 28, 2009 One thing I would like to point out with the LFS FBM review.... you can actually hide the virtual gauge and show the "real" gauge, you can do this by going into "Options" then "View" and then go to the "Clocks Mode" and by clicking on "real" - you can also do this with the mirrors... ("Mirror mode") This will get rid of that virtual gauge and use the car's modeled gauge Sony is sending us a PSP so we can test multiplayer out as well as hooking it up to a monitor. Can't wait for this, this review will be the decider of whether I get this or not - as for a lot of other people I presume Share this post Link to post Share on other sites
SimcoeAce 0 Report post Posted November 2, 2009 Pretty accurate review of Shift IMO. I also agree with everything David Wright has to say. I think the Sound is better than you score it. The Career mode is kind of appalling with a "smash & grab" style. Online seems pretty smooth in my experience, so good if you can hook up with the right players. The sense of speed in the cockpit view is first-rate & I like the collision effects, which really let you know when you've screwed up, without totally terminating your race. The Physics are a conundrum. I would describe it this way: up to 80% performance Shift feels totally convincing. When you push the cars the extra 20% (which is what you need to do in racing), there is a weird "super-grip" that kicks in, allowing you to point the car at impossible angles without losing it. I think the underlying physics are pretty realistic, but they have destroyed this by superimposing a grip assist which undermines the basic physics. All-in-all it's an antidote to the overly clinical presentation of a game like Gran Turismo ... if they could just remove that #$%@! "grip assist" it would be a great game. Share this post Link to post Share on other sites
zDToddy 0 Report post Posted November 2, 2009 maybe after a few months you could score SHIFT again with mods. Share this post Link to post Share on other sites
onur 0 Report post Posted November 2, 2009 maybe after a few months you could score SHIFT again with mods. So you have finished 1st with a missing tyre? Is physics that good? Share this post Link to post Share on other sites
zDToddy 0 Report post Posted November 2, 2009 they removed the flying tyre thing from the final product (too many glitches), its a mod that adds it back. Share this post Link to post Share on other sites
onur 0 Report post Posted November 6, 2009 Hey, I'm checking for the new episode everyday, multiple times, where is it? Share this post Link to post Share on other sites
Darin Gangi 1,074 Report post Posted November 7, 2009 Sorry.. we just moved locations again, so we're a little behind.. I just updated the schedule to show the 9th as the release date.. Hey, I'm checking for the new episode everyday, multiple times, where is it? Share this post Link to post Share on other sites
Lartech 1 Report post Posted November 8, 2009 I thought the review of Shift was accurate. The PS3 version is full of bugs and awaiting a patch. Mainly frame rate issues that slow the action to a crawl, most noticible in Tier 3 and 4. The AI will also beat you into submission and you can't stay on the track. For PS3 owners, it will hold us over until we get a title worth playing again. The end of the episode scenes were great! I've watched all the episodes and I laughed the hardest at those out takes! Keep up the great work Share this post Link to post Share on other sites
dj-anon 0 Report post Posted November 9, 2009 Unless the disconnection of the physics from the FFB can be patched, to me, this game has no salvation. Share this post Link to post Share on other sites
SimcoeAce 0 Report post Posted November 10, 2009 Just switched back to the G25 from the Fanatec GT3 RS wheel. I will say there is a HUGE difference in the way Shift feels with the Fanaetc compared to the G25. With the Fanatec the FFB is totally convincing - strong, & responsive, whereas with the G25 the FFB has a vague, loose, disconnected feel to it. This is separate from the issues with the actual physics, which remain disappointingly "grippy" & unrealistic at the limits of performance with either wheel. Share this post Link to post Share on other sites
jasonb1985 0 Report post Posted November 10, 2009 Just switched back to the G25 from the Fanatec GT3 RS wheel. I will say there is a HUGE difference in the way Shift feels with the Fanaetc compared to the G25. With the Fanatec the FFB is totally convincing - strong, & responsive, whereas with the G25 the FFB has a vague, loose, disconnected feel to it. This is separate from the issues with the actual physics, which remain disappointingly "grippy" & unrealistic at the limits of performance with either wheel. i used to have a Fanatec Turbo, and i agree. i think it's due to the Fanatec wheels having more weight to them. the G25 and G27 have practically no weight in the steering. it's weird that switching wheels affects one game so negatively. i prefer the G27 over my old Fanatec Turbo wheel for every game except for Shift. i'm getting better lap times in GT5p with the G27. Dirt 2 just feels better all around with the G27 mainly because it has less weight to it. it's just a quicker wheel which feels better for rally racing. i think it's because Shift feels kinda twitchy and the extra weight in the Fanatec kinda masks this and makes the game feel smoother. Share this post Link to post Share on other sites
Lartech 1 Report post Posted November 10, 2009 The steering controls are not as good as other games but honestly, I felt that there was an improvement over Grid which is awfull. I wish the steering was better but right now I can't play this game with AI and frame rate issues in the upper Tiers. I can see rubbing or taps from time to time but there is an oval race in Tier 4 I believe, as soon as you get the green during the rolling start, there's no place to go. The car in front of you is on the brakes and when you run into him, the game seems to switch into crash-up-derby. If you can get through a race without so much as a tap they'll lay off you for the most part. As soon as there is the most subtle contact, the game switches to contact from behind, running you off corners, and brake checks. It's like the game is no longer about racing but more about running your a$$ off the track. Share this post Link to post Share on other sites
erahk64 0 Report post Posted November 11, 2009 i used to have a Fanatec Turbo, and i agree. i think it's due to the Fanatec wheels having more weight to them. the G25 and G27 have practically no weight in the steering. it's weird that switching wheels affects one game so negatively. i prefer the G27 over my old Fanatec Turbo wheel for every game except for Shift. i'm getting better lap times in GT5p with the G27. Dirt 2 just feels better all around with the G27 mainly because it has less weight to it. it's just a quicker wheel which feels better for rally racing. i think it's because Shift feels kinda twitchy and the extra weight in the Fanatec kinda masks this and makes the game feel smoother. The new Fanatec Turbo S wheel has 3 drift modes with different wheel resistance/weight. It's much easier to turn the wheel when selecting highest drift mode. Below is a link to a video that shows the drift mode. Share this post Link to post Share on other sites
jasonb1985 0 Report post Posted November 11, 2009 The new Fanatec Turbo S wheel has 3 drift modes with different wheel resistance/weight. It's much easier to turn the wheel when selecting highest drift mode. Below is a link to a video that shows the drift mode. the guy who i wrote this in response to has the GT3RS which as far as i know doesn't have the drift mode. being ablde to change the weight is a good thing though. i always felt my Turbo wheel was way to slow and heavy, which made it impossible to drift. Share this post Link to post Share on other sites
SimcoeAce 0 Report post Posted November 12, 2009 The GT3 RS wheel (& I assume the other Fanatec wheels) seem to eliminate the dead zone that exists at the centre point of the G25 steering in many games. It is especially noticeable in Ferrari Challenge, but it is also evident in GT5P & Shift. Also, the G25 has a "notchy" feel to the FFB compared to the Fanatec wheel, which is completely smooth, pretty much like a real car IMO. However, there's no question that the G25, while less precise, feels faster & lighter to rotate, which can be an advantage in situations requiring fast steering inputs, like drifting, rallying or F1. But to get back to Shift: I think the FFB & steering with the GT3 RS wheel feels just superb, at sub-racing performance, especially when you're driving the virtual GT3 RS Porsche. Unfortunately, as I've said already, when you start pushing the performance up, the arcadey physics start to really take over & the whole effect is lost. Terribly disappointing for a sim fan - so near & yet so far ... Share this post Link to post Share on other sites
erahk64 0 Report post Posted November 12, 2009 However, there's no question that the G25, while less precise, feels faster & lighter to rotate, which can be an advantage in situations requiring fast steering inputs, like drifting, rallying or F1. I read that it is possible to set the GT3 RS wheel in drift mode through the software driver on PC. Have you tried it and how does it feel ? Share this post Link to post Share on other sites
SimcoeAce 0 Report post Posted November 12, 2009 I read that it is possible to set the GT3 RS wheel in drift mode through the software driver on PC. Have you tried it and how does it feel ? So far, I have only used the GT3 wheel with the PS3, so I can't comment on that. Share this post Link to post Share on other sites
Gnomie 1 Report post Posted November 13, 2009 I read that it is possible to set the GT3 RS wheel in drift mode through the software driver on PC. Have you tried it and how does it feel ? Yes, that is possible. And it gives a HUGE improvement! With drift mode enabled it is every bit as quick and responsive as the G25. I have no idea why this mode is called "drift mode" and why it isn't turned on by default.. Share this post Link to post Share on other sites
Paul H 0 Report post Posted November 24, 2009 Has anyone tried the new 1.02 patch for the PS3 yet? Regards, Paul Share this post Link to post Share on other sites
Lartech 1 Report post Posted December 28, 2009 Patch 1.02 for the PS3 made definite improvements to vehicle physics, setting bugs, and other reported quirks. There are still frame rate issues on certain tracks with more then 6 or 7 opponents. The game is a lot more enjoyable since the update. The Porche is a blast now, turn off all the driving aids and it gets good. Share this post Link to post Share on other sites