Archived

This topic is now archived and is closed to further replies.

wheel animation match physicsl wheel rotation?

5 posts in this topic

hi, i am a OSW user, with MMos set to 900 degrees. but in AC when i turn on driver arms and steering wheel and turn the wheel physically, it does not match the animation in-game. Merc GT3 has less than 900 degrees rotation, but all seems off because i can turn my physical wheel more than the animation.
is there a setting or tweak to this? ini file?
 
thank you all for your help.

Share this post


Link to post
Share on other sites

What I do is in-game (and in MMOS) I've set to 1180 degrees, then in \Steam\steamapps\common\assettocorsa\system\cfg\assetto_corsa.ini there's a line near the bottom and set to...

[SOFT_LOCK]
ENABLED=1

Note, the soft lock effect by Assetto Corsa is very abrupt.  But this is the only way to not have to change your wheel rotation when you switch from car to car.  Check the OSW owners thread on the official AC forums for more info and suggested settings.

Share this post


Link to post
Share on other sites

For the few cars that use high rotation.  Not sure which one, but you would assume It's there for a reason, there's gotta be at least one car out there in real life that uses that high of rotation.  There was a few in DiRT Rally that used 1080 degrees.

Share this post


Link to post
Share on other sites