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Any first thoughts on NFS Shift 2?

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Has anyone played NFS Shift 2 yet and have some initial thoughts to share? The initial reviews seem mixed, depending on your platform and point of view. I'm going to hold off on buying this for a couple of weeks. Not only do I want to hear what people have to say before dropping $60, but I'd also like to try to finish GT5 before jumping into a new game.

In the meantime, I'm curious to hear what you guys have to say.

Shawn

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Played 2-3 hours of Shift 2 today. What you expect from the game will determine what you think. On the overall spectrum of racing titles it is on the simulation side but the core handling model just isn't as good as the pc sim titles or GT5. If you played Shift 1, you can expect some improvement in the handling but it isn't a dramatic upgrade, I'm afraid, when running on elite mode. I am running it on a pc with a G25 and the handling still seems floaty to me. Some cars are definitely worse than others though so your results may vary a bit. In general, it feels like there is a huge deadzone on my wheel even though I have the deadzone set at zero in game. Turning in to the apex is much more of a struggle than it should be. That one thing is my only real frustration. I can live with the physics model of each car not being as good as a game like GT5 or iRacing but still having floaty steering after all the feedback from Shift 1 is a disappointment. Modders--can you please help?

On the positive side, the game is drop dead gorgeous on the PC. I have a decent set up--but not quite cutting edge-- so I can't run all settings on high without serious framerate hiccups. Still, with most settings on medium except for a few on high, the pc version of Shift 2 is the best looking racing game I have seen. GT5 fans can hold their heads high that their exterior car models in showroom mode are still the best but as for graphics in game, in cockpit view, the PC version of Shift 2 will have console racers hoping for a quick release of the PS4 and Xbox 720. It looks that good. The exterior car models in Shift 2 vary a bit in quality but most don't stun you in the showroom (the GT1 and GT3 cars look best). So what makes the game look so great? The lighting model is what does it-- in addition to the stunning cockpit designs that leave GT5 cockpits in the dust. Particles are great too.

The sound is another strong suit-- great engine notes are clear, loud and accurate. The car selection is great although cars appear to be locked until you progress--no arcade mode to try them seems to exist. The track selection is top notch as you know and they look fantastic as I mentioned above. Unfortunately for us nitpickers, there are some easily recognizable errors on a few of the tracks I've raced. The back straight at Suzuka being flat rather than steep is the most grievous I've come across so far-- a shame because the Suzuka model looks so good you want it to be perfect all around... but it's not.

If you are on a tight budget and love only hardcore sims, it is a pass until the modding community gets a hold of it and maybe even then for the hardcore sim-racer. If, however, you can take a little arcade mixed in with your sim and you enjoy great graphics, street cars and tracks --then it is probably worth the money. I had fun today even though I am hoping for a handling fix to dial out the floaty steering. Another way to put it... if you liked Shift 1, everything seems to be improved and you'll probably like Shift 2. If you despised Shift 1, then pass on Shift 2 as the improvements to the things you likely despised are not large enough to warrant a purchase unless you can mod it on the PC.

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Traind, thanks for sharing your thoughts. I'll likely pick it up in a couple of weeks. The graphics and modeling alone make it worth while, not to mention the crashes. That is one area where GT5 is lacking - crash damage.

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I watched this http://www.justin.tv/gb_onair/b/282534434 the other night. It is basically the first hour and a half of the single player game streamed. It gives you a good idea of what to expect. Admittedly the guy driving is pretty terrible and neither host really knows what they are talking about. It's the most raw footage of the game I could find though.

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On a different thread I posted a link to racesimcentral.com, which had done a review of Shift 2 ( http://www.racesimcentral.com/news/2011 ... unleashed/ ). Its pretty much the same as traind said - any dedicated hard core racers looking for realism in the first place might not find this title attractive, but anyone who wants to bump around, crash and have genuine automotive fun is likely to find something for himself.

Its just an opinion basing on what I have read and heard, did not get my hands on it yet. Hope IST gets a vid soon, maybe not with a full review, but their first impressions in a few minute show.

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Spent a couple of hours with it on PS3 Slim today, physics seem better than NFS S1, but its still not a "sim" by any shot, I don't care how they spin their marketing.

Graphics on PS3 Slim seem to be better than they were on NFS S1, knock on wood I did not experience any of the freezes that other PS3 owners have been reporting on forums.

Fanatec Carrera wheel and pedals worked fine with no probs, FF seems better than NFS S1, tweaked the wheel settings Shaun provided in his video a little for my personal tastes.

Did a few quick races to check out the tracks after the initial two qualifying events;

Nordschleife was a disappointment, seems much easier and smoothed out in comparison to NFS S1, Karussel banking is way easier to stay on and seems wider now and not as steep, the full course is not available that combines north loop and south loop used for real-life endurance events (like it is in GT5).

Also seems as if someone went ballistic with the digital chain saw, lot less trees populate the sides of the course than NFS S1 version, maybe this was done to accommodate night racing, if not, then its further dumbing down that was not necessary.

Riviera Monte Grande's S-turn around the Casino fountain (follows real-life Monaco traffic pattern, not the route used for F1 race as it did in NFS S1) seems to have been widened and smoothed out, still no "Piscine" area harbor side so the track still blends fiction with the F1 course.

Tokyo tracks still have the detail oversight I noticed in NFS S1, the Kanji (Chinese characters also used by the Japanese) painted on the streets surface for caution/through traffic in Japanese are reversed or upside down as if you are driving the wrong way although the overhead freeway signs indicate that you are traveling in the right direction. (I lived and DROVE in Tokyo for a number of years).

New menu navigation seems a bit cumbersome in some places, like choosing tracks in quick events, not as streamlined as it was in NFS S1.

Thats about as far as I got tonight.

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The first game was too twitchy even on the straits cars were all over the place. Even slower cars like mx5 or civic were supper hard to drive which clearly felt off. After seing couple of shift 2 videos I still see constant floating and cars moving about on straits and easy corners. I am not so sure I will get this game and knowing that another GTR is in the workst I might just wait for that.

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Only had time for about a 1 1/2 session with it on the PS3 last night but during that time was pleasently suprised. I'm using the Logitech Pro Force wheel and pedals and the steering was dead on. NO deadzones NO drift and i actually had to dial out some of the Force Feedback with this wheel. I also use the BUTTKICKER rumble pack and had to dial that down a bit too. Although I wouldn't consinder SHIFT 2 to be a real simracer like R-FACTOR or I-RACING, on the same note, you cannot slam the car through the turns. The wheel will definately lighten dramatically and your car weight will unload.

Only had time for two cars Ford Focus with mods and then won a Mazda RX-8 fully loaded. Huge difference between the two.

Some of the complaints were addressed between Shift 1 and Shift 2 and I am quickly becoming a big fan of the drivers eye view!

Looking forward to more racing time. I would recommend this for any racing fan. Big improvement over Shift

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I tried it last night on the PS3 with my Fanatec GT2 wheel on elite setting.

First off with the bad.. The graphic are far worse than any of the videos I've seen. I think almost all of the videos and screenshots must have been from the PC version. At 720p it just can't come close to what Forza3 and GT5 look like at 1080p. With any sim rig setup you're sitting pretty close to screen so the resolution can make a huge difference. If the physics and overall driving felt great I'd seriously consider getting the PC version and hooking it up to my tv. It's not, and that's what leads me to the next part..

It's damn near unplayable with the Fanatec GT2. It's not one of the supported wheels, so maybe this will be fixed later but for now it is ridiculously twitchy and the force feedback jerks around for no discernible reason. While playing in helmet cam mode I noticed the wheel on screen wildly jumping from left to right while my actual wheel barely moved. I might be able to get this working better by adding in a bunch of deadzone in the setting menu but the lackluster graphics don't make me excited enough to try now. I'll probably give it one final shot this weekend.

The two great things about the game are the outstanding damage on the cars and the sound effects. Both of these are the best I've experienced in a racing game. It's just a shame the rest of the experience is so utterly painful.

A patch to fix Fanatec GT2 compatibility, and/or trying the PC version might be better, but regardless at this point I feel like I wasted 60 bucks. Back to playing GT5.. at least until Forza 4 ships.

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My driving force gt was all of on this game...dead zone set to zero but still darn near impossible to drive in a straight line at 100 because of the same nfs shift 1 wobble (worse in my opinion) maybe its a driver or update issue but seems like the throttle has 3 stages of throttle not relative to my foot position and is delayed, braking is on or off with no feedback whatsoever (like I could use a button for a brake and brake the same)...

it recognized my settings, ive been tinkering with them last night but honestly feels terrible....

on to the good things.

menu's and loading times are super quick (pc is all im testing)

wheel has an awesome effect when youre going into a corner when you feel your wheel lose steering\traction, feels dead and you totally know you went in too hard (gt5 doesnt have this feeling at all).

graphics are decent, need pretty beefy rig to get 60fps (makes my gtx260 feel old for once)...could be my processor as its only a dual core phenom 3ghz amd x7750...night is harder on your system than day...replays are better than shift 1 but no gt5. Car selection is good, autolog will rock when enabled.

Basically I feel I will have to invest 400 to get a gtx460 and a fast quad core to make this butter smooth like I love ...feels like its around 30-40fps @ 1080p with highs in the 60s+ but lows in the low 20's. I wont get the ps3 version, just a no no for a pc guy even though I have a ps3...hard headed I guess.

Car physics at elite level are still too darn easy to win every race, still feels floaty. Cutting corners and driving on the edge of the track dont spin me out like I think it would, pretty forgiving thus far...mind you im not driving 600hp beasts yet....we will see.

Hate the track bling (ads,signs, extra fake lights, circus rides) makes me want to choke whoever thought that was a good idea.

the end.

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Here is a review by gametrailers:

http://www.gametrailers.com/video/revie ... t-2/712331

If you felt that your graphic card was old, spare the thought for me using A ATI 4770HD which is just one generation above the minimum requirements. Will get the game, try it then see if I need an upgrade. BTW, does anyone know what is a decent graphic card for this game? I can only see a minimum spec, not recommended spec. I'm just not sure if I should buy the game at full price or wait few months down. I did bought Dirt2 OEM for less than £3. Hopefully anyone knows where to get a NFS Shift2 OEM :mrgreen:

I like the orignal NFS-mainly because when people come to my house, see the steering, I give them NFS to try it out. Problem with R Factor is that its too realistic. I've played loads of racing games, and first time I tried a FF wheel (G25) with Rfactor, I practically spun the car every time I put my feet on the throttle (which my friend had to downgrade to a normal Audi so that I could finish 1 lap at Sepang. At least with NFS, people can still try to enjoy the game while driving their dream cars. Earlier today, I got a guest, tried Dirt2 and it was so bad until I gave him the oval track in NFS Shift. When people like playing games with the steering, they will invest in it. That is how I see it.

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If you already have Shift 1, I wouldn't bother with Shift 2. The driving feel is still the same, that vague floating, drifting I can't keep the car on the ******* track feel.

On the plus side, the sound from the cars is really good. The helmet cam is kind of cool, but not as good as it could be, it's over done a bit.

If your looking for a real driving experience, look elsewhere. If you like to drift a car around the whole track you'll love it.

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I don't have Shift 1. So might as well get 2 if its already out. I'm also trying to cover all kinds of car racing games. Got Dirt2, (Shift 2 OTW), maybe next is F1 2011?

F1 2011 comming out late September. So it does look like next in the calendar.

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I like the structure/menu and quick career progression. Autolog may end up being pretty interesting. Handling feels a bit like Shift 1 modded, but not quite as good--FFB is not as good either.

I don't run either game on max settings, but middle of the road on Shift 1 and it still looks great. On the same settings with the new one, I just can't play it. Tone down the graphics and still I don't get a good framerate, but it's something I can live with. I know there's a lot more going on here, leaves, tire marbling (a LOT of it) so I guess they had to use resources differently, but this thing is just not well optimized. I can't wait for more mods to show up to save this game, there's something here. Not a sim, but it could be a step up from Grid if it gets sorted out and would run better. Would have been better to release Shift 1 with new cars, tracks and the mods already out there as the sequel. A patch and some mods might really make this.

There's more to it all than just how it looks, it's just that it's an oddly LARGE step in the wrong direction.

This is hardly scientific, but this is how I'm seeing Shift 2, but without the better framerate.

Brands hatch

Shift 1, early shot, suffered in downsizing:

Shift2010-12-1414-34-23-97.jpg

Shift2010-12-1414-34-25-56.jpg

Shift 2:

shift2u2011-03-2923-03-33-542.jpg

shift2u2011-03-2923-01-31-592.jpg

Shift 1:

Shift2011-03-1523-02-27-922.jpg

SS154719.jpg

Shift 2:

shift2u2011-03-2922-19-35-442.jpg

shift2u2011-03-2922-47-15-082.jpg

Shift 1:

Shift2011-03-1520-47-56-772-1-1.jpg

Shift2010-12-1423-00-58-68-1.jpg

SS155827-1.jpg

SS155553-1.jpg

Shift 2:

shift2u2011-03-2923-01-54-382-1.jpg

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Spent a couple more hours with NFS S2U last night on the PS3, the AI is still very aggro, it just went from slamming you sideways when you attempt to overtake in NFS S1 to gratuitously rear-ending you as you brake going into the turns, the only way around it is to open enough of a lead prior to the corners.

Driving in Elite Mode with Fanatec wheel, no assists, AI does the same in all 3 levels of difficulty.

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Spent a couple more hours with NFS S2U last night on the PS3, the AI is still very aggro, it just went from slamming you sideways when you attempt to overtake in NFS S1 to gratuitously rear-ending you as you brake going into the turns, the only way around it is to open enough of a lead prior to the corners.

Driving in Elite Mode with Fanatec wheel, no assists, AI does the same in all 3 levels of difficulty.

or break early, let him pass and then slam into his ass !!!! This sound to be the most exciting part of the game (the AI's ultra aggresssion that is).

How I miss destruction derby ...

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Well "Scalpel38" First off,Im playing "Shift 2 Unleashed"/PS3 Version BTW,and using a Logitech "DFGT"

I have to say I was Really stoked to get my paws on this one, because despite "Shift1's" sketchy car physics/handling I honestly had a LOT of fun with the game while waiting for what seemed like an eternity for "GT5" to finally get released,so when I heard there was going to be a "Shift 2" I was very much looking forward to see where and in which direction "Shift 2U" would be heading,a lot of interviews and articles I read said that "Shift 2 Unleashed" was going to be more "Sim" like and less "Arcady" then the first "Shift",and have Improved Handling & Car Physics,so I thought YES! sounds awesome to me!

Unfortunatly this is NOT the case guys,if anything "Shift 2 Unleashed" seems to be even more on the "Arcade " side of the fence then the first "Shift",and for the life of me I swear the handling/physics of the cars are even WORSE then the first "Shift",with the handling of some cars so horrible they are almost undrivable,[yes Im talking about the Lotus;)] "Shift 2U" suffers from the same problem as "Shift" as far as a LOT of cars "Dogwalk" down the track,by "dogwalk" I mean they seem to want to turn sideways,and force you to constantly make small steering adjustments from left to right, trying to keep it on the track,which honestly SUCKS,because from everything I heard and read,said the "Dev's" were VERY aware of the problem and had fixed it,BULLSH*%! they fixed/improved NOTHING as far as the Handling/physics of the cars go.so far Ive driven perhaps 10 different cars and the only ones that handle "Decent"[OK] are the "Nissan GTR spec V" & the "Lexus ISF" and the Lexus is borderline.Im REALLY hoping some of the more pricey cars handle much,MUCH better,though Im not holding my breath.

now on to the more positive things about "Shift 2U" the game looks AMAZING!perhaps the BEST graphics Ive personaly ever seen,with the cars looking as good if not better then "GT5" which is a very Bold statement Im aware,also the track selection is nothing short of Stellar,and the looks of the tracks are just as Impressive,BEAUTIFUL! yes there is a TON of eye candy and advertisment,and they have taken a lot of liberties with adding buildings,tents,amusment rides[lmao] and so on,but really overall look awesome.

so is "NFS SHIFT 2 Unleashed" worth shelling out 60 bucks of yer hard earned clams on? I think that depends a lot on personal taste,and if you can put up with some really "sketchy" car handling/physics at times,also if you are pure "SIM" guy/gal you are more than likely going to Hate this title,and would be well advised to stay clear at all cost because "NFS SHIFT 2 Unleashed" is definatly on the "Arcade" side of the fence,But if you have lots of patience,and enjoyed "Shift 1" then chances are you will really like "Shift 2U",just know that it is NOT a "GT5" killer,or even close to it,in fact comparing "GT5" to "SHIFT 2U" is like the ole "Apples to Oranges" saying,"GT5" is about as close to a real "Sim" as you can get on the "PS3" and offers for the most part great handling cars & somewhat real world physics[as close as you can get on the PS3 anyway] where "Shift 2U" is more or less an "Arcade" racer with a wee bit of "Sim" thrown in,so like I said guys ~its all depends on ones personal taste,patience and preference,"Shift 2U" can be a TON of fun,even with its OK to Piss poor overall car handling/physics,and can be a nice break if you are like me and need a little time off from the grind of "GT5" from time to time,but if you were hoping for a "GT5" like "Sim" With great handling cars and lots of realisim,"Shift 2U" aint it! hope this half ass review helps answer some of yer questions "Scalpel38";) cheers and gr8 racing to all.

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whoever has a PC version should def check out the minimod by juls over at racedepartment. Aperantly it fixes the wobbly physics and makes it much closer to actual sim. I have seen some of the vidoes on youtube and even in the videos you can see huge difference comparing to shauns lap. You guys at ISR should check out this mod before you review shift 2 and give us your thoughts on that since I am still wondering if I should by the game or not.

edit: here is a video with the mod installed. Notice how the steering wheel is smooth and steady through most of the drive.

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^

^

What's your Logitech Profile setup? Also In game setup.

I also use Juls' mod and find it makes this game a lot playable but my wheel still wobbles all the time especially around the center.

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