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Dual Sim questions

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I have experience building arcade cabinets for rec rooms and I've been asked to build a side-by-side racing sim. It would likely lean more towards arcade racing than simulation. So my initial thought is to use consoles instead of PCs to keep things as simple as possible to the owners. Do recent consoles (xbox360, XB1, PS3, PS4) have any decent support for linking two sets of consoles/games/TVs together for co-op play? It looks like LAN play is less common and the emphasis is usually on online play (which requires 2 XBL or PSN subscriptions). I see lots of single-sim examples around here, but has anyone done a multiplayer sim? thanks...

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The Xbox 360 had a decent amount of racing games developed with system-link capability.

F1 2010, F1 2011, F1, 2012, F1 2013, and F1 2014 all have system-link capabilities (just showing box art for 2014).

56bd1b2ae7a4e_F12014.jpg.ac33f31cdfa1bb0

Forza Motorsport 2 has it.

forza-motorsport-2-xbox-360-back-cover.t

Colin McRae: DiRT has it.

Colin_McRae_DIRT.jpg.e3828165765b9446604

Colin McRae: DiRT 2 has it (hard to see on this cover art, but it does).

56bd1959c0721_Colin_McRae_DIRT2.jpg.a770

DiRT 3 has it.

dirt3.jpg.ae8337efb0453f901648fcd66db0f2

Project Gotham Racing 3 has it.

56bd17257b752_ProjectGothamRacing3.thumb

Project Gotham Racing 4 has it.

project-gotham-racing-4.thumb.png.42a234

Blur has it.

blur.thumb.jpg.60191bcc6eac65b636439e91b

I believe Flatout: Ultimate Carnage also has system-link capabilities (at least according to this box art).

Flatout_-_Ultimate_Carnage.thumb.jpg.790

Baja: Edge of Control has it.

Baja_Edge_Of_Control.thumb.jpg.85c9234c5

Race Driver: GRID or just GRID (here in the USA) has it (tough to see, but it has it).

Grid.jpg.f7c3c126d311f3adb6239fed1efcee9

Midnight Club Los Angeles has it.

Midnight_Club_Los_Angeles.thumb.jpg.2540

MotoGP '06 has it (tough to see in image, but it has it).

56bd1db7eddc9_MotoGP06.jpg.6381ddb3dc141

MX vs ATV: Reflex has it.

56bd1e51c34f5_MXvsATVReflex.jpg.ee93eea0

Crash Time 4: The Syndicate has it.

crash-time-4-the-syndicate.thumb.jpg.2a1

Jimmie Johnson's Anything with an Engine has it.

Jimmie_Johnsons_Anything_With_An_Engine.

Xbox Live Arcade games Harm's Way and Mad Riders supposedly have system-link capabilities.

harmsway.png.126b3a873b5587435b1eda4de2cMad_Riders.jpg.9cca92124fabd78bfb5fa1280

I've heard something about Need for Speed: Rivals possibly having it, but I don't see it on this box art.

need-for-speed-rivals.thumb.jpg.47a2cb64

 

I imagine the real problem in trying to set-up a dual simulator arcade racer inside a home using a console is trying to find a (quality) base servo that'll work with a multitude of system-link capable games. I don't know if any of the games I listed above share an ability to work with one quality servo.

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Wow, thanks for the info - it backs up some of my fears going in to this... the PS3 / PS4 looks like it has better wheels and good games, but no real system link to speak of. The XB360 & XB1 have enough system link games, but the steering wheel selection looks pretty slim.  The G27/29's would be great, but is there anything comparable for the xbox360?

I'd like to start with some decent quality bones: good adjustable racing seats, 40"+ LCD's, and 5.1 surround speakers on a nice looking frame / chassis. I guess the wheels would be determined by which system we end up using (looks like xbox360 at this point since most ps games don't support system link). We can always upgrade the system and the wheels later, but for now the budget is tight since two are being built at the same time - maybe $1000 - $1200 per unit.

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