ashasha 26 Report post Posted January 15, 2015 Nothing like making the first post on a forum the most embarrassing one ever posted, but I am not 100% sure about what it is that I should be looking for while using a forcefeedback steering wheel. I just picked up a Thrustmaster TX for use with Forza 5 and it all seems to be working great, but as I'm driving I'm wondering if the resistance is a result of me overdriving and being out of control a bit or if it's for effect or for both? What should I be interpreting from the wheel as I am driving? Yeah I'm probably over thinking this. Oh and I have to thank Darin and the gang here for making a bunch of great videos and hosting a great website. I've been lurking for a few weeks now and apart from the ridiculously simplistic question I just posted above I felt extremely prepared to dive in. And it's a great set up even though the "rig" is hilarious. A metal sawhorse and a folding chair....the only thing more embarrassing than that question is the way that it looks. Shockingly it has zero wobble and seems to be working well....just horribly awful looking for now. Share this post Link to post Share on other sites
Ricky Davies 326 Report post Posted January 15, 2015 Welcome to ISR! To get familiar with the ffb and effects a good thing to do is drive differently each time to get use to the forces through the wheel. take to the track and go around at a steady pace lets say a p-ace where minimal braking is needed, build up speed each lap you should workout the ffb and how the speed, braking and turning each lap changes. You should also ride the curbs and go off track to get the feels of these effects You will find the FFB is better on the PC as you have a profiler where you can adjust the springs, damper and other options to take away the "fake" forces. Consoles don't support that profiler so you stuck with the forza 5 options and the ffb it provides. Maybe some other forza 5 guys can shed some light for you. cheers Share this post Link to post Share on other sites
APEKS 159 Report post Posted January 15, 2015 The resistance is normal, as Ricky said when driving you will feel all kinds of different effects going over curbs will make the wheel rumble, when you turn into a corner it will get heavier (more resistance) as it's trying to simulate the loads on the tires, if you loose front or rear grip the steering will become very light. Some games simulate tire and engine vibration through the wheel also. Loads of things going on which you don't realise at first but after a while the force feedback and the visuals you're receiving will help you feel what the car is doing. Share this post Link to post Share on other sites
ashasha 26 Report post Posted January 16, 2015 Thanks for the replies. What you guys said goes right along with what happened as I started to realize that you can't just mash the gas and go whipping into a corner without consequences. Once I started driving more like a human being with some sense I wasn't fighting as much and I could feel when I was pushing the car to edge much more. So basically if you drive like an idiot it's just going to make you tired; if you are really driving right you can tell what's going on. What I don't get is how anyone would ever try to play a game like this with a controller. The wife's already pressuring me to start building a wheel stand of some kind because that big yellow saw horse is just horrible looking....but man it is rock solid. Share this post Link to post Share on other sites