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RandyHinshawII32 posted a topic in Sim Racing Discussionhttps://theivrl.wixsite.com/theivrl The Virtual Racing Leagues: XBOX ONE NASCAR International Forza Performance Series RuleBook XBOX ONE CONSOLE ONLY! *League Rules -Driver Capacity is unlimited, However only 24 cars can start a race. -Teams: Only 4 drivers to a team to start a race. Alternates are accepted to keep points coming in for your team. Possible Team points depending on number of racers and teams. All team drivers must run the same manufacturer. Preferably a custom scheme. All Drivers will get many chances before a ban, a mistake is a mistake and rubbin is racing! we are all one no one is better than the other so if there is an issue we will all vote for the outcome. -Car Restriction R 880 Stock Powertrain – NO ENGINE UPGRADES or WHEEL UPGRADES! -Brakes, Weight, Tire Width, DriveTrain upgrades are allowed -Open Setups for Ovals, and Road Courses (open for discussion) -ASSISTS * SUGGESTED LINE - PERSONAL PREFERENCE * BRAKING - ABS OFF * STEERING - SIMULATION * TRACTION CONTROL - OFF * STABILITY CONTROL - OFF * TRANSMISSION - MANUAL * DAMAGE, FUEL, & TIRE WEAR - SIMULATION * REWIND - OFF * FRICTION ASSISTS - OFF Dirty Drivers will be voted out, Drive Smart,Patient, and use your head! * 0 TOLERANCE FOR DIRTY DRIVERS!!! *Race Rules -Races are all 20-50 laps depending on track. -Full Damage (Simulation) -All starts and restarts will start with the leaders at the start finish line. If someone jumps then we will restart again. -Restarts will be double file, with the leaders choice on inside or outside. -If at a road course we will stop before the last turn to let anyone who has pitted catch up to the group and get our lineup correct for the restart. Leader goes at the line. -Cautions ON -For caution flags, if you get spun or deliberately crashed then call out caution or yellow flag. If you spin on your own and do not effect anyone there is no yellow. We will continue with full pace. -Practice 2 sessions 1 hour a piece unlimited practice on your own -Qualifying 4-5 laps will keep your fastest lap -Race 20-100 laps depending on track *Driver Rules -Register Team Name, Manufacturer, Drivers with numbers, Alternates To keep the closest racing and points system possible for the most competitive racing here is the points system we will use Pole Position Qualifying Bonus +5pts 1. 25 pts 2. 24 pts 3. 23 pts 4. 22 pts 5. 21 pts 6. 20 pts 7. 19 pts 8. 18 pts 9. 17 pts 10. 16 pts 11. 15 pts 12. 14 pts 13. 13 pts 14. 12 pts 15. 11 pts 16. 10 pts 17. 9 pts 18. 8 pts 19. 7 pts 20. 6 pts 21. 5 pts 22. 4 pts 23. 3 pts 24. 2 pts SCHEDULE - https://theivrl.wixsite.com/theivrl/schedule
Dynamic Professional Racing is an Endurance/Sprint Sim Racing Group dedicated to bringing an authentic and fun experiance for racers on Project Cars for PS4 and Xbox who love Sports Car based racing ranging from Le Mans Prototypes to Grand Touring Racers. We are all about enjoying the thrills of this spectrum while having a hardcore sim experiance at the same time. We follow many real life rules while implementing our own for realism and a well balanced fun factor. If you want to join in on the fun, just ask to join! Just be clean, respectful, and remember above all else to enjoy the experiance. We race on Friday and Saturday Evenings from 4PM-8PM Eastern Time. Times are the estimated start times of said sessions including Practice, Qualifying, and the Race. Races range anywhere from 45 Minutes to a Full Fledged 6 Hours. DPR is intended to be based on a Yearly 4 Season System. In each Season, there are 6-10 Races. Since there are 52 Weeks in a Year, that gives room for 52 Races per Year. DPR intends to use multiple series throughout its lifespan. The Current Goal is to have 1 Series on Friday (Sprint: 30 Minute Practice, 15-20 Minute Qualifying and 30 Minute Races), and a Saturday Series (Endurance: 30 Minute Practice, 20-30 Minute Qualifying, and 45 Minutes to 6 Hour Races). While there would be 13 Weeks per season, The days in which are not registered for a Series Race are held as either a Break Day or a Special Events. Special Events may include the 240 Minutes of Le Mans, the Sahlen 6 Hours at the Glen, The Indianapolis 500m and the Daytona 24hr upon release of Project Cars 2 The Main Series to run on Saturday evenings is the Virtual World Sports Car Series. VWSCS is a LMP2 and GT3/E based series that mixes the elements of ELMS, Tudor, and WEC into one package. This series is meant as a Virtual Replacement for the FIA WEC. Tracks may include Le Mans, Spa, Watkins Glen, Sakitto, and Much More. For every season that WSCS is hosted, the Tracks swap up a little keeping some old Staple Races while adding new ones for a refreshing season. The Amateur Series to run on Friday eveings is one to follow a Similar track list as WSCS, based on the Continental Tyre Sports Car Challenge, it uses the GT4 and GT5 (G40 Cup Car) Classes. The idea is much like WSCS, however Races are shorter and less demanding. This is a good place for Amateurs to start Sprint/Endurance Racing. Especially in the GT5 Car. If you’re interested at all, just give a shout in our Discord channel. Click here for Discord It’s meant to be a serious challenge with a strong fun factor. Also, if you have any questions, feel free to ask them as well. My PSN is EvokingVapors, Thank you for your interest and hope to see you on the track!