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Hello, there! I am building my own steering wheel with force feedback. I've planned out most of the setup, but there are a few things that I don't know for sure what are better options. One of them is motor. Since I will use gear to attach wheel to the motor, I'll need the mottor to be able to turn faster by itself than it's supposed to turn wheel(the ratio will be around 2:1 - motor turns 2x faster than wheel-, but I can still adjust this). What I need to know is: what kind of motor will work. I assume that 12V motor is enaugh? But what other specifications? What speed, what torque, what else parameters? Thanks!
Den Krutko posted a topic in Motion Hardware and Software DiscussionHi everyone! I've started to develop universal motion simulator & gaming chair cause I couldn't find suitable solution for myself. Primarily it's because of high price or insufficient characteristics of existing devices. Project codename is 'FEEL-VR' and it is a 2 degrees of freedom seat for gamer that will change pitch and roll to use gravity force and make player feel accelerations, vibrations and angular velocities taken from virtual reality simulation games. Hope I'll be able to reproduce device to make it available for everyone else, who dreams of affordable yet professional home motion sim, like me) My main goals are: • to make it cost less 2500$ • silent operation • high performance and tilt angles • highly ergonomical and configurable for racing/flight/etc simulators • support for mainstream gaming manipulators • support for VR headsets • make it look amazing) That's how it would look: Hope you like the project so far. I'll try to post weekly updates on how the work goes on. Would be glad to see feedback and suggestions.