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Showing results for tags 'force feedback'.
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diabel posted a topic in ThrustmasterHello everyone. I am hoping you could help with the problem I've been having with the Thrustmaster TX (Ferrari 548 edition) wheel. Any help would be appreciated before I go searching for the replacement. I had the wheel for a few years and it is now out of warranty. I use the wheel with Xbox One and have been playing Forza 6/7 and PC 1/2 over the last couple of years. Problems started occurring with Forza 7 and are now happening in all the games. Initially Forza 7 was set to FFB @ 100% so maybe that is where things went wrong. I turned it down to 50% now but that did not help. Initial symptoms were loss of force feedback and inability to calibrate. Recently the wheel connects to Xbox but does not even atttempt to calibrate and none of the buttons (except for the Xbox button) are working. I run Motocalibration to reset the wheel. What I've tried so far: 1.) Breakaway USB cable - replaced with new. No impact. 2.) Configured fan to run at all times. 3.) Opened the wheel and checked the fan operation and general heat. Heatsink around the motor is barely warm. Don't think this is overheating issue. 4.) Motocalibration - this actually brings the wheel back for probably 20 minutes after which force feedback slowly goes away and wheel is back to unresponsive. 5.) Turned the FFB in Forza 7 to 50% from 100% originally. Symptoms definitely point to what others and Thrustmaster described as overheating but I see no correlation with the actual temperature of the motor heatsink. Unless the sensor that tracks that went bad... Any suggestions on what else I can try would be appreciated before I scrap this thing and look for another wheel.
I'm sell my Thrustmaster TMX wheel and pedals. It is a force feedback wheel. Comes with original pedal set and the T3PA pedal set with conical brake mod. I purchased these new and only used them for a few months. Everything is in very good working condition. Asking $160.
Just bought a Logitech G29, currently on a PS4 playing Project Cars. I adjusted force feedback to user "jack spade" adjustment. How's the force feedback suppose to work in GT3 class? I'm tuning the car like crazy, can't really tell any difference at all. Doesn't matter whether springs are super soft or super hard, max bump stops or no bump stops at all. Currently my lap times are 1 sec off in comparison to using a controller. I have Asetto Corsa, but on PS4 it just looks ridiculous. Absolutely no realism at all, like a game from the 80's. Sound is just as bad, waste of money.