After a slight delay, Assetto Corsa Competizione is just about ready for release. May 29, 2019 will mark the end of the Steam Early Access programme for ACC and the beginning of the version 1.0’s journey.
The Key Features
After six major Steam Early Access releases, version 1.0 will finally complete the feature set of Assetto Corsa Competizione. Kunos Simulazioni identified the following points as the key features:
Kunos will offer a detailed ranking in ACC, similiar to those in iRacing or Gran Turismo Sport for example, keeping an eye on your driving performance and using the results to perform the best and most fair matchmaking possible.
Career and Championship Modes
The former was developed in close collaboration with Lamborghini Squadra Corse and last year’s Blancpain GT Series champion Mirko Bortolotti. It will provide training modules and guidance on the Blancpain Series as the perfect preparation for Championship Mode, allowing you to virtually reproduce a Blancpain GT Series season.
Dynamic Weather Conditions
A goal of maximum realism obviously requires a dynamic weather system. Kunos thought so too and used the Unreal Engine 4’s capabilities to offer a weather system unlike any other in the Assetto Corsa world. Especially in endurance races – 24 hours – weather can be a decisive factor.
Speaking of the Unreal Engine 4, the main advantages of the graphic engine are of course enhanced visual and audio effects, which, objectively, lead to a significant improvements compared to the original Assetto Corsa.
Tracks and Cars
Kunos Simulazioni spared no efforts and has recreated all of the Blancpain GT season’s tracks using laser-scan technology. All of the season’s cars are available too, some of which, if not all, were developed with help of the actual racing teams and drivers racing them all the year.
Once again, May 29, 2019 is the date for the PC release of Assetto Corsa Competizione.