It is already time for the second build of Assetto Corsa Competizione! Kunos Simulazioni is keeping everything right on schedule and has released Assetto Corsa Competizione build 2 on Steam, adding the Bentley Continental GT3, Misano and VR support!
“No VR no buy” Taken Care of
Of course, the Misano World Circuit, VR (with “no VR no buy” being a cheeky reference to the changelog) and the Bentley do not come alone. Below you can check out the changelog for the whole v0.2 update of Assetto Corsa Competizione.
This build also marks the last build at the price of 24.99€ as you can see below. You will also notice that build 3 is already scheduled in one month’s time, adding another major feature – multiplayer.
Changelog
Below are the changelogs of build 0.2 and all the updates released since build 0.1.
0.2
– Fixed “No VR no buy”
– New first-gen Bentley Continental GT3
– New Misano Circuit
– Aero: Non circulatory lift implemented
– Setup UI and logic changes to accomodate a big number of damper clicks
– Hotlap has fixed fuel load (10L). Also fuel load slider is not available in UI in hotlap sessions
– Bumpstop telemetry graphs in setup mechanical balance screen
– Fixes and fine tuning in setup aero screen
– Decimal numbers in front aero variation values
– Code for realistic (displayed) brake bias values
– Brake bias variation now possible in decimal numbers
– Fine tuning on preset setups
– Setup name now shown on top screen title
– Setup name adds an asterisk when user changes setup values, indicating saving is needed.
– UI warning when users tries to load a different setup, or a preset, indicating that you might lose your setup changes if any
– Setup protection against out of limits values
– Setup Input/Output filtering for car and circuit
– Setup navigation fixes
– Fine tuning of Huracan suspension geometry and dampers
– Fine tuning of tyre model camber gain, IMO heat range, and more
– FFB option screen new sliders: dynamic damper, road effects
– controls.json extra FFB values. minDamper, damperGain
– Stability control is now using different logic
– Reworked driver steering animation
– Adjusted safety net position in the Lamborghini Huracán GT3
– Added driver assets for the teams featured
– Adjusted water spray effects in the night
– Nurburgring fixes and improvements
– Added HUD option for speed unit toggle
– Added timetables to pause menu & post-session
– Added sharpness option to video settings
– Added pitch angle adjustment to camera settings
– Added Save, Cancel, Defaults and Quit buttons to camera settings
– Proximity indicator toggle in HUD options
– Added Sprint Race Weekend and Hotlap Superpole in Game Mode options
– Track selection page navigation fixes
– Fixed bug when loading the last gamemode settings
– Added auto engine start
– Added auto pitlimiter
– Fixed Pitlimiter issue with pitlimiter lights on toggle
– Added multiple starting lights logic
– Added pitstop logic (basic) for humam and AI
– Added Sprint race weekend system
– Practice and Qualify Overtime has a max time of 3 minutes
– Controller page: Starter, Look functions and Shift can’t be set as advanced
– Fixed engine forced shut off when return on track after setup changes
– Fixed wrong weather key on json
– Fixed weather selection on UI not reset after a special event
– Added New camera sequence for Full formation lap
– Tweaked Marshal system to avoid false spline recognition
– Added logic for flags when in entry and exit lane (slower speed are allowed without raising any flag)
– Reworked steer scale/steer inverted control options
– Removed confusing ghost car time references in the gui
– Added base version of end session highlights
– Fixed music still on after cliking drive or restarting
– Audio engine optimizations
– Added superpole/pitwindow/hotstint event spotter
– Fixed double engine start inside the reverb zone
– Minor tweaks for tyres scrub sound on dry and wet conditions
– Fixed clicks in particular camera switches
– Fixed pit alarm sound for Nurburgring
– Minor tweaks for crowd and track speakers distance attenuation
– Fixed announcer voice stops after some minutes
– Fixed bodywork noise entering the setup page
– Removed the possibility to change lights/wiper stage in the replay
– Fixed mirror visibility in the replay
– Added current session time, car lap time, valid lap and fuel for replay
– Slow Motion now affects the entire world
– Fixed slow motion pause state for replay hud
– Stability control is now less performant with steering wheel to avoid being used as illegal aid0.1.2
– fixed T13 track competence problems with automatic gears
– Hotstint is starting at the Hotlap position, fixes timing and exploits
– Hotstint will now allow the last lap to be completed
– fixed Hotstint timing issue
– fixed stability control option and corresponding over-corrections
– using stability control laptimes will add a laptime penalty in the online leaderboards
– small adjustments to nurburgring track limits
– minor tweaks for audio voices usage0.1.1
– fixed AI remaining without fuel
– fixed crash caused by faulty recognition of T500 Gear Shifter
– fixed time loop after midnight
– added starter and ignition command on Controller Page
– fixed car lights not working when opponents visibility video option is used
– fixed backfires and other particles visible on hidden cars when opponents visibility video option is used
– fixed misleading option values with AA and visible opponents
– fixed marshal spline detection
– expanded camera FOV and frame rate limits
– visual and LOD tweaks to the Lamborghini Huracán GT3
– disabled saving the discord username for in build configuration
– slightly increased the retry-interval after a disconnect from the servers
– added proximityIndicatorsVisible setting to hud.json
– fixed car setup menu not saving current setup correctly in some circumstances