Despite the popularity of modern rally titles, many sim racers still cling to Richard Burns Rally as the most authentic rally racing title available. Now, this landmark sim is being taken to the next level with the Oculus Rift! Kegetys has uploaded a new video, showing off a rally run through the virtual reality headset.
Richard Burns Rally was initially released in 2004 by Warthog Games. Despite Warthog Games folding in 2006, RBR has received a steady flow of support, thanks to the active community surrounding it. Oculus Rift support was introduced last year, and you can see how much more depth and authenticity it can bring to the sim. I enjoy seeing how much the driver looks around, and it’s an element that is overlooked in standard sim racing fare.
I’m still conflicted as to how Oculus Rift could be implemented in the long run. Personally, I’m not a fan of the “floating HUD” that Richard Burns Rally (and a few other sims) has, but RBR had the issue of not really having any other way to see gauges. However, the sense of immersions definitely appears to be there, which I like.
What are your thoughts on the Oculus Rift support for Richard Burns Rally? Let us know in the comments below!