A video has been released showing professional American Stock Car driver Christopher Bell sliding the 410 Sprint Car around three soon to be released iRacing dirt tracks. With all the excitement already revolving around iRacing’s dirt series – set to be released March 29th – this video should serve as a catalyst for increased anticipation.
For those who don’t know, Christopher Bell is an up-and-coming American Stock Car driver with a great deal of dirt racing experience.
Bell began his racing career in 2011, when he won the 66 Mike Phillips Memorial micro-sprint car race. From there he moved on to finish second in the Short Track Nationals at i-30 Speedway and in 2013 he joined Keith Kuntz Motorsports replacing driver Kyle Larson. By the end of 2013, Bell had earned his spot as the USAC National Midget champion. Bell’s performance on asphalt is just as impressive as his performance on dirt. Bell started racing Super Late Models for Kyle Busch Motorsports in 2014, then went on to win his first ever World of Outlaws Sprint Car Series race at Jacksonville Speedway. In addition to a handful of wins as a Super Late Model driver, Bell also managed to pull off 24 wins in the Quarter Midgets and 26 overall wins on dirt before the end of 2014. Currently, bell continues to compete with Kyle Busch Motorsports driving the number 4 Toyota Tundra.
In the video, Bell tries out Volusia Speedway Park, Eldora Speedway and Williams Grove Speedway while providing tips on how to properly handle the 410 Sprint Car at each location. Although the video is short, some helpful information is provided. Bell explains that the strong pull to the left at low speeds is normal, as this happens in the real cars as well – a testament to iRacing’s advanced physics model. He also explains how the aerodynamics of the 410 Sprint Car work to the help the vehicle enter turns and provides some advice on how to put down fast lap times. In addition to the information provided by Bell, this video also shows off the dynamic qualities of the dirt surface and how the racing line will move up the track as a race goes on.
The relationships Bell makes between iRacing’s simulation of dirt racing and the real thing are promising. It really looks like the developers got it right, and all the waiting will be worthwhile. Proper suspension, realistic aerodynamics, accurate track surface dynamics and rock solid physics should make for some great racing. Add to that the largest online racing community in the world and what more can you ask for?
Dirt is coming, and I am so ready to slide. #11days!