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Found 9 results

  1. Hello everyone, Now that Project Cars 2 has come out it seems to be great for doing an endurance racing series. Specifically vintage endurance racing. This series will be run on Xbox and we will use Group C prototypes and Group 5 sports cars for the first season. In future seasons we can switch to a different era of racing if people want to. Races will be held on Saturdays at 7pm eastern US time. The session will open at 7. Qualifying will last 15 minutes and the race will start at 7:15. Normal races will be 2 hours long, special races such as Le Mans and Daytona will be longer. We want to get an equal number of people in prototypes and GT cars. To sign up simply respond to this thread with your gamer tag, the car and class you will be participating in, and the eastern US time that you would prefer normal races to start at. Also we will need one person to volunteer to be the safety car driver and another to be chief steward. Entries will close on October 14th. RULES -Light body contact only, heavy contact will result in penalties -We will have full course cautions and a safety car, during a full course caution cars will line up single file behind the safety car. The drivers involved in the accident must pause and retire from the race during this period. The safety car period will last until the field is gathered up by the safety, even if cars pit. Green flag racing will resume after this and the lead car can only start speeding up after the pace car enters pit lane and there will be no overtaking before start/finish. -If there are two versions of the car you choose, one high downforce and the other low downforce, you can switch cars depending on the track. It is your choice as to which version to use for which track, i.e. you won't be penalized for using a lower downforce car at a high downforce track and vice versa. -You can make as many pitstops as you want and there is no required tire compound you need to use. -Races such as Le Mans and Daytona will offer double points. -There will be no ridiculous blocking. You can use slower traffic to your advantage and other stuff of that nature, as that is one of the things that makes multiclass racing fun. But cutting off a car multiple times on straights will not be allowed. -Causing a crash will be dealt with depending on the incident. -If you are unable to participate in a race you must contact us through the email address I will give all the participants in order to keep everything smooth. Failure to do so the first time will result in a warning, twice will be a 1 race suspension, and three times will result in you being kicked out of the series. -Drivers who constantly get involved in incidents that effect others will be forced to leave the series. Obviously in racing there are incidents, but drivers who cause chaos all the time will not be tolerated. POINTS SYSTEM 1st - 25 points 2nd - 20 points 3rd - 15 points 4th - 12 points 5th - 10 points 6th - 8 points 7th - 7 points 8th - 6 points 9th - 5 points 10th - 4 points 11th - 3 points 12th - 2 points 13th - 1 point 14th - 0 points 15th - 0 points 16th - 0 points
  2. F1SR will be holding its first rFactor2 Endurance event on the June 17-18th weekend. We are looking for drivers from all around the world to compete. Join the conversation at www.f1sr.co.uk
  3. The Champion Motorsports North American Racing Series (NARS) will be kicking off their 2017 season with a pre-season test event on Thursday 1/26/17 at Montreal, followed by the 1st points event of the 8 race series on Thursday 2/23/17 at Valencia. The CMS NARS will be using the rFactor 2 platform with the newly released EnduRacer's Endurance Series mod. All three classes GTC, GTE, and P2 will be used. The CMS NARS are run starting at 6:00pm CST with a 2 hour practice session followed by Qualifying at 8:00pm CTS and the race at 8:20pm CST after a 5 minute warmup serssion. There will be a mix of 60 and 90 minute races For full series details and schedule please visit the CMS NARS 2017 Master Post at the Champion Motorsports League website
  4. Raceday Madness @ Daytona Tired of watching the real Daytona 24H ? Take a break & join the "Raceday Madness" ! The "Raceday Madness" challenge consists in a series of 6 races, 24 laps long, every 4 hours. The first 3 will feature the EnduRacers-GTE whereas the last 3 will use the EnduRacers-P2. You are free to participate in as many races as you want... or you can Raceday schedule - UTC (check your local time on the website) Sat. 28 @ 18:00 > Early Race : ES-GTE Sat. 28 @ 22:00 > Evening Race : ES-GTE Sun. 29 @ 02:00 > Night Race : ES-GTE Sun. 29 @ 06:00 > Graveyard Race : ES-P2 Sun. 29 @ 10:00 > Early Brids Race : ES-P2 Sun. 29 @ 14:00 > Crunch Time Race : ES-P2 Server : SimRacing-GP.net_24H Join us & share some Fun !
  5. VEC Le Mans 2016 - Pole Position - rFactor 2 Join onboard for Pole position lap at Le Mans with 4 different onboard cameras in GTE-PRO Class running in Virtual Endurance Championship using rFactor 2 simulator. The car we're running is Porsche GTE-PRO in Team Vires with special gold flared livery at Le Mans. Laptime of 3:47.929 Mod running VLM Le Mans used from 1991 to 1996 and of course VEC's own modified URD. Ren on quali specials soft tires. Hit the like button and SUBSCRIBE for more to come!
  6. Hello guys, I must confess I'm not fully happy of my purchase. My CSW V2 shows neat signs of weakness - I presume - when it comes to endurance racing. How am I suppose to let my CSW V2 endure 3-hours long races (à-la-FiA GT, with friends...) if only 30 minutes of 'mileage' unsettle the unit to the point where the FFB is switched off? This is my experience I reported in the very ISRTV Fanatec CSW V2 review (in that case I was using GT Legends): "I must admit it's a great product, but with problems too. Sadly, I have a problem with a custom FFB setup which kills the wheel force feedback only after 30 minutes of usage. I'm using GTL and I've downloaded a modded FFB setup. Of course I'm going only at 70% of the wheel force (and the game effect themselves are set to 70% - so let's say I'm using it at the 50% of its force). Just done yesterday 3 laps in Magny Cours with a BMW CSL Alpina, and the fans where revving joyfully already. It's even worst when you take a Ferrari Berlinetta 250 GT SWB, since it's a very physical car to drive (look at the 'grand' rubbers, compared to those of the AM DB4 GT, which slides FAR more): no more than fifteen minutes of driving, and the FFB and the effects are cut off completely. Perhaps I should try/stick the GTL standard FFB setup. And experiment if I report the same problem. I can't realize how come these FFB ratios were designed for the Thrustmaster G500 in mind, though - an even weaker platform than the CSW V2!" The question is ... anybody has my same problem? Any of you sim-race in longer races with this peripheral? I also took contact with the Fanatec Service, but this did increase my confusion on the matter in fact ... I didn't want to send a base without reason. Thank you.
  7. Go to 1:30 to join intense cluster of traffic! Virtual Endurance Championship Your host : Niki Djakovic Subscribe
  8. iRacing Endurance Team

    Looking for some teammates to form a rookie team. Would like to compete in Special events...
  9. tbazsi95's videos

    I started a new topic because the previous topic name was bad and I wanted change topic name but I couldn't :S My YouTube Channel: http://www.youtube.com/user/tbazsi95 Sometimes I make a onboard videos, live or recorded. I love simracing! If you like my videos, subscribe to my channel Best Onboard videos: GoPro Hero3 Silver Edition - G1 Kart Center - Highlights - Helmet Cam - 2013.10.25 http://www.youtube.com/watch?v=OA-9B7rqBMw BMW M3 E92 - Drifting - Eurospeedway http://www.youtube.com/watch?v=SiqsPO359O0