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Avenga76

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Avenga76 last won the day on October 1 2017

Avenga76 had the most liked content!

About Avenga76

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    Sim Racer
  • Birthday 12/13/1978

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    Male
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    New Zealand

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  1. I have made it back from my epic road trip around New Zealand. Back to building wind simulators now!! It was a truly awesome trip. 4,807km, 15 days, 4 track days, stopped in at another 2 tracks on the way to watch other racing. After racing on all the tracks, I would say that Ruapuna was my favourite to race at, because it suited my car the best, but Highlands was the one that I was most looking forward to, just because it is such an amazing track. My car went almost perfectly, snapped a throttle spring at Highlands (I run dual throttle springs for just such a event) Cracked my alternator front housing at Levels, duct tape and cable ties couldn't quite fix it but I got a new one out on a sub 60 courier and was up and racing for the afternoon sessions. I also broke my steering wheel on the last session at Ruapuna, lucky it was the last track. For those of you who say you don't need the power of an Accuforce or OSW, you should try racing an old car with no power steering. My arms were killing me by the end of the track days. But other than those small problems the car went really well, not bad for a 43 year old car. Some lap times for the last 2 track days. Timaru (Levels) Ruapuna And some videos of the final two tracks Timaru (Levels) Ruapuna
  2. A couple of videos from the last 2 track days
  3. Finished my second track day at Highlands Motorsport Park. Really amazing track! really long at around 4km with 22 corners, it is not a very fast track but it is really technical. I was even popping up on to three wheels coming under the bridge. I am really glad that I practised this in VR because it is confusing as anything. Heaps of people struggled with knowing which way to go but as I had practised it so much then it translated pretty well. I improved by about 4 seconds from my first session to my last session. It is NZ's newest track and it is really flash. Had so much fun. I have a couple more days of driving, and then the last two track days. Here are some times
  4. Thanks I have made it all the way to the bottom of the South Island, driven 2,445km (1520 miles) so far. Totally amazing roads and tons of really fun driving. Did the first track day at Teretonga park race track in Invercargill. Awesome track. Had a real blast. I'll post some videos when I get home. Here are some lap times.
  5. Hey guys. Just a quick update. I am going on a 15 day road trip this weekend so I will be away for a couple of weeks. I will be starting my next batch when I get back. I'm all caught up on my orders and sent out my previous batch last weekend so it is a good time for a break. Since my trip is racing related I thought I would share it here. I am going on a 15 day track-day tour of all of the race tracks in the South Island of New Zealand. I used to race back in the day so I have raced at most of the North Island tracks but I have never been to any of the South Island tracks. I live at the top of the North Island so it is a pretty big journey. Here is a map of the tour. Pretty much driving the whole of New Zealand. I will be taking my 1975 Hillman Avenger. I fully restored this car about 6 years ago. I used to race Avengers so it has all my old rally car suspension. We are starting the trip by meeting at Hampton Downs race track. We aren't doing a track day of this track as part of the tour, but this is my local track so I have raced there before. After that we drive down the North Island and catch the ferry across to the South Island. We are then driving all the way down the west coast, stopping off at the glaciers and the Milford Sound, then to the very bottom of the South Island for our first track day at Teretonga Park, in Invercargill https://en.wikipedia.org/wiki/Teretonga_Park After that we head up to our second track day at Highlands Motorsport Park in Cromwell. This is New Zealand's newest track and it is massive, 4.1km with 22 corners. It was designed by drawing inspiration from some of the world's most famous race tracks, so it is really varied. I have wanted to race here ever since it was built. https://en.wikipedia.org/wiki/Highlands_Motorsport_Park Our third track day is at Timaru International Motor Raceway (A.K.A Levels Raceway) https://en.wikipedia.org/wiki/Timaru_International_Motor_Raceway And then our final track day is at Mike Pero Motorsport Park (A.K.A Ruapuna Speedway) in Christchurch. It a bit of a tricky track because you need to brake for Flexopass corner while you are going around that bend on the straight https://en.wikipedia.org/wiki/Mike_Pero_Motorsport_Park After that we are cruising back up to the ferry then back up the North Island. It really is a once in a lifetime trip. This will be my 6th time driving my old classic cars down to the South Island but it will be my first time on any of the tracks down there is I am really looking forward to some real world racing. Here is a full itinerary and maps of the trip https://www.facebook.com/media/set/?set=a.1465052036955297.1073741835.424707237656454&type=3 As practise I downloaded all the tracks in Assetto Corsa and I have been practising in a Ford Escort in VR, which is the closest I can get to my Avenger. Thanks heaps to all you guys for your support of my wind simulators over the last year and a half, and I look forward to getting back to building wind simulators after my trip.
  6. My DIY Wind Simulator

    I agree. Especially since we are selling competing products. I am always willing to help out other Sim racers (even to the detriment of my sales) but we should keep our post seperate. That is why I didn’t post my speed test results in any of your wind simulator threads. If people are looking at my wind simulators and want to see a speed comparison then they can see my testing and see that mine are 4 times more powerful, but I’m not going to go on to your threads and start telling people to buy mine because it is more powerful.
  7. Hey Paul. Really glad you like the wind simulator!!
  8. Just a quick update. I am now offering the TMC blowers as an official upgrade for my wind simulator. The TMC is about 10-25% more powerful than the Seaflo (depending on range) and 4 times more powerful than the fans that Sim Racing Studio uses on their wind simulator. (And yes you can limit the max fan speed) In my testing I find you get a much better feeling in the difference in wind speed with the faster blowers, you could look at the TMC blowers on my wind simulator like an Accuforce and the SRS wind simulator would be like a G27 compared. Here is a graph comparing the wind speed at 600mm with all fans and no air flow straighteners. Obviously the closer you have the fans, the faster the wind speed, point blank the TMC blowers are 88KPH. Here is the raw data Model Wind Speed in KPH at 600mm TMC 42.64 Seaflo 31.86 Tyhoon 5400RPM 13.24 B Blaster (SRS fan) 12.93 Tyhoon 4250RPM 10.21 Noctua NF-A14 7.24 Noctua NF-F12 1.44 Here is a batch that I am just sending out with TMC blowers
  9. My DIY Wind Simulator

    Just a quick update. I am now offering the TMC blowers as an official upgrade for my wind simulator. The TMC is about 10-25% more powerful than the Seaflo (depending on range) and 4 times more powerful than the fans that Sim Racing Studio uses on their wind simulator. (And yes you can limit the max fan speed) In my testing I find you get a much better feeling in the difference in wind speed with the faster blowers, you could look at the TMC blowers on my wind simulator like an Accuforce and the SRS wind simulator would be like a G27 compared. Here is a graph comparing the wind speed at 600mm with all fans and no air flow straighteners. Obviously the closer you have the fans, the faster the wind speed, point blank the TMC blowers are 88KPH. Here is the raw data Model Wind Speed in KPH at 600mm TMC 42.64 Seaflo 31.86 Tyhoon 5400RPM 13.24 B Blaster (SRS fan) 12.93 Tyhoon 4250RPM 10.21 Noctua NF-A14 7.24 Noctua NF-F12 1.44 Here is a batch that I am just sending out with TMC blowers
  10. My DIY Wind Simulator

    Mines 540 CFM, but it's not all about CFM, they had no airflow straightening, so most of the wind will die off before it even gets to you. You get a 60% increase in wind speed at 600mm using airflow straighteners (See my wind speed tests here) http://www.isrtv.com/forums/topic/23623-complete-wind-simulators-and-kitsets-for-sale/?do=findComment&comment=207086 Also they are not using any EMF suppression so the coil whine from the PWM switching in their video is crazy bad. With a few tweaks they could make their system much better. Anywho, as you say, probably a market for both.
  11. My DIY Wind Simulator

    Here is a link to my kits. They are way more powerful than the Sim Racing Studio ones, but they are also a lot more expensive Fixed the link in the first post also http://www.isrtv.com/forums/topic/23623-complete-wind-simulators-and-kitsets-for-sale/
  12. Thanks, I have been so busy with building wind simulators, upgrading my motion simulator and my road trip to the South Island. Once I get caught back up then I will do some more videos.
  13. My DIY Wind Simulator

    The monster moto just stacks on top of the Arduino like this
  14. So I got it all up and running but something went really wrong in my first testing in game. I set my upper limit to this angle And it all looked fine in the SMC3 software, but then in game something went really wrong. It way overshot the limits and went all the way around and wedged the lever arm in to the wheel of my rear traction loss. Not sure why it didn't obey the limits that I set but the motor was still pushing hard because it wedged itself hard in to the wheel The stall current then blew my main fuse between my batteries and the controller box, good thing I keep everything well protected so everything except the fuse was fine. Disconnected the motor cables from the controller box and used a spare battery to spin the motor back to the normal position. Lucky I still had some spare fuses so I popped them back in and the simulator is back up and running, just need to figure out what went wrong before I try it in game again.