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    • Darin Gangi

      ISRTV Amazon Store   11/29/16

      Hi All, We created an Amazon store that's pretty basic and currently only for U.S. shoppers. If you purchase something from it and then other items through Amazon, we make a small commission. It won't cost anymore than Amazon normally does but will help support our show and website and would be greatly appreciated ! You can get to it by going here : http://www.isrtv.com/isrtv-amazon-store/ Thank for your support !

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Popular Content

Showing content with the highest reputation since 12/21/16 in all areas

  1. johand

    custom pedals

    Hi Guys , its been a while since i updated this topic , but i have some good news! The webshop / site is almost ready and in testing fase now , in the meantime i was testing prototype wheel and paddleshifters and started with the design and prototype for a production version of a 3 pedal setup. I made a facebook page , https://www.facebook.com/SolidSimRacingGear/ would be verry cool to see some people from overhere to follow or like the page!!! Having said that: render some pieces of the puzzle
    4 Points
  2. LennieLightning

    Proudly South African

    Its been a while and I have made progress to share.
    4 Points
  3. Depends on your setup steve. Mine is very simple. two bars across one double-barrel bar, using bike seat clamps (same ones as in the QR system. Mine is 40mm, so similar and with OSW bracket fairly adjustable. If you can of course see in my pics, which are on the extreme opposite of being neat, as your rig is, so i apologise for anyone fainting looking at my cable management and these are for @challenger1
    3 Points
  4. digitalmonk

    80/20 sequential shifter

    My latest project. A 80/20 sequential shifter...not complete yet The design is very simple. 2 Pieces of 80/20 cut to size. One for the base and one for the shifter. 2 flat mounting plates 2 angle brackets 2 Springs A couple aluminum plates covered in some carbon wrap. 2 micro switches Some wire and a Bodnar BU0836-LC Load Cell Joystick Controller. (Will also be using this for an eBay ebrake With a sliding pot) BMX Peg for shift knob. Plastic spacers I'm also planning on putting in some ball plungers to create a notchy shift. The spring tension can be easily adjusted by sliding the angle brackets. Here are some pics.
    2 Points
  5. Seth Francis

    SimuCUBE+Clubsport Rims Plug & Play

    Ok yea that's what I thought. I got my kit with the adapter a few months ago and I check regularly to see if he started selling them separately lol. I imagine the manufacturing costs are high and it is not worth it to sell them separately. I'm pretty sure it is made lf stainless steel so that must cost a pretty penny to manufacture. I have to say though I'm willing to bet people would pay a good amount to have one if they have a DD wheel and Fanatec rims. If you think about it one QR1 (I think that's what it's called) is close to $200 for a base and rim side together. Then another $100 or so after shipping each additional rim. One could mount all of their Fanatec rims/hubs with one of these adapters. You could even put another quick release behind the Fanatec quick release adapter for easy switching to custom rims if you really wanted to, it's still cheaper than converting the quick release on multiple Fanatec rims as well as any custom rims.
    2 Points
  6. I've been running a 3D printed adaptor for a while with an SHH shifter but I've missed the paddles, so I switched over to the Sim Racing Hardware adaptor which lets you keep the stock wheel mount. Had to extend the paddles out to meet the new rim. Here's some pics for anyone thinking of going down the full rim route. If you're using a non-dished rim, the process is even easier since the paddle extension only needs to be a short straight piece. Holes positons and bend lines marked and drilled. Smaller holes tapped for the bolts. Using carbon fibre paddles from Ascher Racing. My first version of this mod used the stock paddles. Extension bent to shape, paddle end cut down and filed. Whole thing is painted black. Everything buttoned back up.
    2 Points
  7. I've had the Pro-Sim Lite shifter for a over a week now. I was lucky to get 20% off by signing up on the preorder mailing list. I also have the HE seq shifter. A couple of things to note about the Pro Sim, the sharp clunking noise is loud and you can dial that noise up or down by changing the tension. The noise will certainly travel around the house. Barry's video doesn't do the (shifting) sound much justice. Also as it's a hall sensor it's possible to shift without fully engaging the shift by moving the shifter off centre. Or by shifting fully and then small back forth movements before the stick is centred. Mis-shifts won't occur in normal operation, the sensor isn't overly sensitive to make this easy to do, but is possible by accident. Objectively this may sound worse than it is, I found this possible by purposely testing the hall sensor sensitivity. If anything, it's just the noise of this thing that might not suit your environment, it can be jarring to my ears too. This thing does feel great, it's a solid beast and you can slam the crap out of it. Now, was it worth getting this when I already had the HE shifter, absolutely not. The 20% discount swayed it for me, though it's still crazy money I can't deny. In the first few days I swapped between the shifters to see which I preferred. The HE shifter has advantages; shifting is quicker, virtually silent, size make it's easier to mount. But I'm sticking with the Pro-Sim Lite, the mechanical feel is great it just adds that bit extra to make shifting feel more authentic.
    2 Points
  8. Milton, Are you planning on using Simucube? In my conversations with the Granite people I learned that Simucube is not able to get maximum torque from the AKM motors. They even updated their Wiki page in response to our discussion. See the lower table here: https://granitedevices.com/wiki/List_of_motors_for_SimuCUBE JonnyK
    2 Points
  9. Avenga76

    Ideal screen size for Triple Monitors...

    Closeness is your friend when it comes to monitors. Here is a graphic that explains it. So a smaller monitor like a 27" will look just as big as a 42" TV if you move it close enough. The FOV in that video is awful. You want to use a FOV calculator and work out the proper FOV, distances and monitor angles you need. I have 27" on my rig and I have them right behind the wheel rim, just enough room for my hands to fit and they cover a full 180 degree FOV. You get way more visible space and it looks much more realistic The problem you have with big screens is that to get the 1:1 ratio, because most games are limited to 180 FOV then you need to move them further away so they are no better than smaller monitors closer but then you have this massive gap between the wheel and the screen which just doesn't look right. If you do try to move bigger screens closer then you get the giant car syndrome where the car looks massive like this You want your monitors to me set up like this, and not like they are on the end of the bonnet like in the video you posted. 27" is fine if you can get them right behind the rim, maybe 32"ish if you are running them behind the wheel base.
    2 Points
  10. Coachh

    The Ever-Evolving Vision Racer

    Is there a possibility that you have issues
    1 Points
  11. M0DRN71

    WTB: Thrustmaster TX Base Table Clamp

    Hi everyone, I recently sold my Thrustmaster 458 Italia (TX Base) unit to a friend, but lost the Table Clamp in the process of moving. I am interested in purchasing one from you if it is laying around and not being used. If no one has one available, I'd love to know how to purchase a spare one from Thrustmaster if possible. I have reached out to them, but they have not replied. Thanks!
    1 Points
  12. signman

    80/20 DIY 2DOF Motion Rig

    Giz a go m8
    1 Points
  13. soups

    Trying VR then switched back to Monitor's ?

    My experience is different I do most of my sim racing on the Rift and the Sims that don't support VR I use my trips. I much more enjoy the emerission of VR even thought the resolution is not up to my 1080p triple. The VR emerssion just removes the resolution issue .I. M. O.
    1 Points
  14. Pixel THING

    [Review] Baja: Edge of Control

    I simply love Motocross Madness 1 & 2!! So good!
    1 Points
  15. Brucestephen

    SIMTOOLS Version 2.0 released 1/9

    New motion software is now available from http://Www.simtools.us and https://www.xsimulator.net/community/ this is a plugin based system that is compatible with most motion systems and supports 6 interfaces/12 axis, scn interfaces, pololu jrk interfaces as well as Arduino and over 50 titles. Simtools 2 Is free for DIY builders. Also we are offering an upgraded version which includes "gamedash" support. Gamedash utilizes up to three interfaces and can run things from tm1638/Arduino boards to fans. The upgraded version will also support the new "GAMEVIBE" app. GAMEVIBE is full transducer(base shaker) support in a few different configurations GAMEVIBE is in development and is expected to be released soon. The software is based on a DIY community with amazing support.
    1 Points
  16. UNKLE

    Sebj's 80/20 Motion Chassis - Work in Progress

    That's a good Idea how you mounted the sensors, I can't position my rig like that in my room because it would get in the way of the door Congratulations on the mini me.
    1 Points
  17. UNKLE

    The Ever-Evolving Vision Racer

    Makes you think why the hell didn't Oculus include something similar with their headset. The only thing I am not sure with the link box is what's the optimal way to set it up ie could I for example plug a 10ft HDMI and USB cable to the inputs and then plug the oculus cables into the output ports, or do I need shorter cables for the inputs and then use the longer cables for the outputs or is it better to use the link box at the mid point of total distance? I can foresee lots of wasted $ on cables. I just noticed for the first time there are repeater USB 3.0 cables which I have a feeling would work similar to a powered USB hub. https://www.amazon.com/gp/product/B01GIO5R2C/ref=ox_sc_sfl_title_1?ie=UTF8&psc=1&smid=A3V6BK4D0HKA8F I might get one of these if I end up buying a third sensor. I also remembered that I have a powered HDMI switch box lying around that hasn't been used. I'm going to give that a whirl for the headset to see if it works.
    1 Points
  18. sebj

    Sebj's 80/20 Motion Chassis - Work in Progress

    Here is my oculus setup. Two cameras mounted about 8 feet up pointing downwards an to the center of play area at about 45 degree angle. Works perfectly. Each sensor plugged into a separate USB controller. I moved my PC to a central location and a bit higher with the back facing out to increase cable range. Lots of cable on the headset to move around my 10x12 play area.
    1 Points
  19. sebj

    The Ever-Evolving Vision Racer

    Hey, I had the same frustrations as you. I tired 3 or 4 different USB cables, 2 different HDMI cables, even 3ft extensions, tried the DVI converter and an HDMI extender. All waste of time and $ I moved my PC into a central location and off the floor so I could run the included cables to the sensors up to the ceiling. Voila, no issues. I did have to use each sensor in separate USB controllers otherwise no go either. Very finicky for sure! but...once I set it up this way, i have two sensors about 10 feet apart pointing towards my center play area at about 45 degree angles. No issues at all, even 360. Odd time if I go right to the back to the end of my play area I may get a jitter. My rig sits just under the sensors so its at the top of my play space and that leaves me tons of room for room scale play. I'll have to post a pic.
    1 Points
  20. spooled

    FS: SLI Pro Enclosure and mige mount

    Trying to get rid of clutter that i have so will have more to sell soon. This was used for about 3 months but rather have a rev lights on the wheel. Works perfect with Fanaleds on every game i played with it. Selling for $230 shipped.
    1 Points
  21. KrazyDan

    Do you ever get out of the car in VR?

    Just a little edit I put together to showcase another dimension of sim racing in VR that doesn't get seen much. If you ever have the time, pull over at a scenic spot, get out, and enjoy the view!
    1 Points
  22. Avenga76

    Complete wind simulators and kitsets for sale

    I have been working on something else for a customer. It is a beefed up RAM mountable version of my airflow straighteners. I have increased the side wall thickness and created a really chunky mount which will bolt up to a RAM-B-238 mount. It takes about twice as long to print and uses about twice the plastic but it is designed for those of you whole want to be able to angle and reposition there vents. Here is some photos of the first finished version. This is it on the print bed with supports still attached Photo of the mount It connects up to a RAM mount like this I will wait until I get feedback from the customer then I will make this an option for anyone else who wants to mount my airflow straighteners using RAM mounts
    1 Points
  23. Krassi

    The Ever-Evolving Vision Racer

    Very good setup! I have Oculus and know already how good is and how triples are kinda old skuul. So I use the Rift and a tv for some titles that dont suport it like raceroom. I want to test the Vive, too. Still cant switch to VR only!:) Speaking to VR - I hope soon the rigs will be VR ready! I need to speak with RSEAT very serious about this!:) Maybe the only pro of Vive for me is that this small box that is like extension adapter can be attached to the rig and make it VR ready.
    1 Points
  24. sebj

    The Ever-Evolving Vision Racer

    Very cool setup! I like seeking the wheels mounted on the wall. I setup my sensors on the ceiling about 8-9 feet apart also to include the rig in the coverage, works awesome. What's the next upgrade?
    1 Points
  25. KaydenX0rZ

    Ideal screen size for Triple Monitors...

    Regarding the 21:9 center and side 16:9s, it is not currently well supported - if at all. iRacing will not support it. Also, Assetto Corsa's triple screen setup utility is set for identical monitors, rFactor 2 appears to be the same way. As triples are still a relatively niche market overall, it would be a safer bet to stick with 3 of the same size for now because their not widely supported as it is, and I can't imagine there is any motivation for developer support at the moment. Plus AMD and Nvidia don't currently support it as part of their surround configs. As far as 21:9 vs 16:9... I can't offer an real world opinion, but I can argue for a benefit - if you angle/position them to go past 180 degrees. I think John makes this point in his review of the BenQ trip setup. https://www.youtube.com/watch?v=KzTDT14mK8U Your eyes are effectively limited to slightly less than 180 degrees (almost like a flat plane perpendicular to the floor right at you eyeballs) , and you can easily cover that with 16:9 monitors. If you position 21:9 monitors of equivalent vertical height at the same angles, you would have "wasted" screen space as it would go past the ~179 degrees your eyes/brain can use. (This is relative to you eye position not the edge of the monitors, in the video above they erroneously say 180 when talking about the monitors relative to each other because they somewhat resemble a semi circle, but the angles are greater, and even more if John's head it taken to be the center of the imagined circle) However, you will not be looking straight ahead all the time. At least you shouldn't be So anytime you turn your head, the extra screen space would come into play and help maintain immersion by extending the .... um... viewing arc(?words??) such that your eyes won't catch the screen border as quickly - or at all. I think you would have to set it up this way to see benefit from 3 x 21:9. Otherwise you're going to run into a problem with your effective display ratio. 3 x 16:9 gives roughly 5.3:1. If you were to set up your 21:9 triples to 179 degrees you would have 7:1 which would be rough. But again, John Sabol is the best source I know of for real world use case opinions.
    1 Points
  26. It's not Windows 10, describe exactly what you've tried to resolve this. Do you have any USB 2.0 ports?
    1 Points
  27. ChevelleSB406

    Next Level Racing or GT Omega Racing.

    I personally have the GT Omega racing stand and love it, the main reason I went that direction last month was that it can be expanded to a full rig through purchase of additional components, so if you move up, you don't throw your money away on the stand, it saves you off the total of the new rig. I have a t300 rs and t3pa pedals on mine and am very pleased with its stability and adjustability. Hell of a deal with shipping included in the US I thought, no regrets. Can't speak to the others, but very happy with my purchase.
    1 Points
  28. Ole Racing

    Fanatec CSL Elite

    Received my pre-order last Friday with the F1 rim, using my existing CSR Elite pedals mounted to Next Level Wheel stand. I first mounted the base with the two back screws and a Velcro strip for the one front hole. Rock solid BTW, however I didn't want take a chance in voiding the Warranty by not using the three mounting holes so the next Morning I headed out to my local big box Hardware store and picked up 6mm button head screws. Next level Wheel Stand wheel plate is bolted to the crossbar. I removed the wheel plate drilled one hole, mounted the wheel plate to the wheel base using 3 (6mm button head screws) and than bolted the plate back on to the wheel stand. There is a slight gap between the wheel plate and crossbar, button head screw is very low profile which fit perfectly in the gap. Now on to my experience using the wheel. I've recently sold my Thrustmaster TX with F1 rim, T3PA pedals along with a Logitech G27 set to pay for this. (Have also owned Fanatec Forza CSR and Porsche 911 GT3 V2 in the past) I have to say this wheel is in a total different universe than all the other wheels I have a had, the FFB is by far superior in every aspect. Games Iv'e played so far are Project Cars, RaceRoom Racing Experience and F1 2016 (all on PC) F1 2016 was a bit of challenge to get button mapped (steering) and as bad as FFB is F1 2016 this wheel gave it new life. Now it's not even close to the other two games but big enough difference that I'm starting my career over. I've read a few reviews that almost caused me to cancel my pre-order saying Fanatec CSL Elite is equal to the TX, I can say in my opinion no way not even close, it's way better.
    1 Points
  29. Hey Stig A most outstanding review of these pedals which I recently purchased to replace my T500 pedals. Considering your widespread knowledge of this product I have a question. I have a Ubutto rig with T500 wheel. 1. To reach full throttle I have to press down on the pedal to such an extent I'm having to raise my heel off the heel plate (almost straightening out my foot or pointing my toes) which is becoming quite uncomfortable especially during long races. Any advice? Cheers
    1 Points
  30. SilverBillet

    My first Sim Rig build and getting started

    Hello all. Brand new Sim Racer here. I ran across this hobby 2 months ago and couldn't wait to get started! After selling my entire rc helicopter, plane, and drone collection, I did my research and decided to go with huesinkveld engineering Sim rig gt. Super compact, rigid, adjustable, and 80/20 aluminum structural components. Fantastic design with superb fit and finish in every detail. The communication by h-e during my research period was refreshing to say the least. It was never more than 24hrs (btw, they are across the pond) and I had the answers to my questions...each and every time! My package arrived in 4 days and I started on the build that evening. Here are a few pics of the build.
    1 Points
  31. I run 10-12nm with the Forumla Renault 2.0 in Iracing. Not sure if that is an F3 car or not. With the bigger motor you get less responsiveness and of course it is physically bigger as well. Just personally I can never see myself needing more than 20nm,
    1 Points
  32. SilverBillet

    My first Sim Rig build and getting started

    Here is a look at the pedals I went with. huesinkveld engineering pro brake and throttle...clutch will be ordered soon!
    1 Points
  33. Welcome Mohammed, I have bought 2 kits from Ollie and he is great to work with. If you are in the UK it is the best place to get it. If you are in Europe the check out sim racing bay they do similat kits as well. For the small mige you just need the basic NDR-480-48 and it is enough to drive the mige at full power.
    1 Points
  34. CaTaPulT

    Troubleshooting issue with Bodin load-cell

    Agreed, John is top notch. I'm still using his T500 load cell and it's been operating flawless for something like 3 or 4 years (can't remember). Good quality stuff!
    1 Points
  35. SpaceHedgehog

    R-Pod MkII : VR Enabled

    There are no plans for this unfortunately I made it up as I was going along, measuring, cutting and re-cutting a lot to come up with the final build. Well, my awesome wife bought me an Oculus Touch for Christmas. As well as being able to use it for its intended purpose, the other reason was to use the second receiver in a dedicated fashion on the rig (I can simply twist this to point in a different direction when using it for Touch purposes). I did need to remove the mounting pole from the stand (hacksaw job) to enable me to do this. Fortunately the rig itself has very little discernible flex or movement in it (largely due to the triple thickness sides and double thickness supporting panels along with various metal supporting braces on the wheel stem), so the operation is great with no wobbling of the receiver. I still need to route to cabling inside the nose section but I designed the rig to be able to do that. Cable ducting: Just about to pull the trigger on a CSW V2 and thinking about adding an additional, large buttkicker as well. Edit: Cabling all done:
    1 Points
  36. No comparison. Throttle and brake both feel more precise with the HE Pro's
    1 Points
  37. DavynDominguez

    Custom Porsche GT3 CUP wheel & plate

    Nice I did a similar mod with magnetic paddle. The only think I need now is porsche logo, at this time I just use a sticker. Where can I find the one you're using ?
    1 Points
  38. Krassi

    How to update firmware

    PC or laptop is fine. Just follow the steps from the manual.
    1 Points
  39. @stevemontunoI'll have a look at my current DR FFB settings and take a screenie at some point later, though I still do tweak them sometimes, but roughly the ballpark I ended up in. I'm done with DR for now though, taking a break from it. Depends on where you end up finding that perfect FFB ground, which isn't easy. Initial impression was day and night of difference, but having tuned it a bit to my liking, i guess it is a less profound difference now, but I want to try titles with proper DD ffb support first, similar to what I hear iRacing and AC have
    1 Points
  40. Just bought a set of the Pros and they are fine without shoes. The brake feel has nice feel and not super stiff. The Ultimates would have a stiffer brake
    1 Points
  41. Thirsty

    My diy 3dof motion rig & my TC-R1

    First my new wheel: Brett has done an awesome job...really love his craftsmanship and the quality of it. The rig is put back together as well: So the seating position is very good now and the new u-joint has improved stability as well...pretty happy with that. Cheers
    1 Points
  42. Another message from Granite regarding power supplies. I had asked them about using a 1000w PSU since I wanted to be sure I would have maximum torque and it seemed like 720 Watts wouldn't be enough. It would appear my understanding of power usage was quite incorrect: ___ It is true, that with 48 V, we can only draw 15 A from a 720 W PSU. However, in this case, the motor would be turning at the maximum speed possible with that voltage. The thing here is, that we are transferring power. Because of this, we cannot just use the basic formulas. IONI can be compared to a switching DC-DC power supply to some extent. IONI has the power conversion efficiency of 93-97%, so let's assume 95%. A rough estimation: For the Lenze, to achieve the 29 Nm peak torque, we will need 29Nm/1.4Nm/A = 20.7A current. With the winding resistance of 1.41 Ohm this requires 20.7A * 1.41 Ohm = 29.2 V. Thus the power comes to 29.2 V * 20.7 A = 604.6 W. Taking the IONI power conversation efficiency into account, this will need 670 W from the PSU. ___ Looks like I can get by with a much smaller PSU than I had expected.
    1 Points
  43. motion123

    Disappointed so far with D-Box

    Yes, seems like they are under resourced, there are only a couple of releases in all of 2016! I am currently hoping that X-Plane 11 is high on their list - any ideas from the group on how this could be approached without them having to let go of their proprietary information?
    1 Points
  44. Avenga76

    My DIY Wind Simulator

    Hi Guys, I just thought I would share my latest DIY project. It is a wind simulator that will vary the amount of wind based on the speed of the car. ***EDIT*** I am now selling complete wind simulators and kitsets here They are available in a fully assembled unit Partially assembled unit (Just add blowers) Mini version (Just add blowers) Assembled controller boxes Or kitset ***Edit 2*** This project is compatible with iRacing Fanboi V2 and it is the easiest way to control the blowers in iRacing http://members.iracing.com/jforum/posts/list/3505953.page ***Edit 3*** I have also finished my personal wind simulator ***Original post*** It is built using an Arduino Uno with a Monster Moto shield. It runs off Sim Tools which also runs my DIY motion and it works with any game that outputs the speed telemetry, so it works with iRacing, Dirt Rally, PCars, Assetto Corsa, No limits roller coaster, AMS and tons of other sims. The Arduino code was written by SilentChill over at the Xsimulator forums and you can find it here https://www.xsimulator.net/community/threads/simulated-wind-using-monstermoto-and-arduinouno.6876/ I started off with the base components. I am using a pair of Seaflo 4" In-Line blowers. They are 270CFM each, they run on 12V and pull 6A each, For the controllers I am using an Arduino Uno and with a Monster Moto shield. I got them without the header pins attached because I will be used some more of them for an upgrade I have planed for my DIY motion simulator I brought a ton of them so I can also replace the JRK 12V12's in my motion sim with dual Monster Moto's It is really easy to prep the board, just solder the header pins on then wire in the power and fans. If you look on the left side you will see the + and - for the power supply, and on the right side you with see A1 and B1 for the first fan and A2 and B2 for the second fan. The A is positive and the B is negative. The Monster Moto then just plugs in on top of the Arduino After wiring up the first fan I did a quick test to see if it was all working, I have just connected it up to a battery for now. Once I have finished my design I will wire it back to the batteries that power my DIY Simulator. Here is a video of it running with just the one fan in No Limits roller coaster. I have my multi-meter hooked up to the second fan controller so you can see the voltage vary. It uses PWM so it is actually the duty cycle that is changing but my Multi-meter shows it as the voltage changing. Next I made a prototype mount for it, just using some wood and a blank PCB I had laying around The controllers all wired up, you can see the power from the battery at the front of the controller then the power to the fans going out the back of the board. This is the back side of the set up. The fans blow towards the motor on the other side. Here is a quick video of both fans vs a toy car, it reminds me of that Mythbusters episode when they drove a car behind a jet plane I then temporarily mounted the fans on top of my Accuforce. For now while I am testing I have just cable tied a battery up the front of my rig, it is a 9Ah battery so it should be able to run the fans for a couple hours between chargers. It is just secured on with cable ties at the moment. eventually I will make up a mounting plate for them and just run some ducting up. I will also make an enclosure for the controllers Here is a wide angle shot of my rig with the fans installed. It adds a lot to the immersion and it also helps keep you cool. I use the Oculus Rift CV1 so it helps a lot with keeping me cool. It is great for open wheelers and roller coasters.
    1 Points
  45. iRacing is PC only and is the premiere online community of racers. As such, it also has the most fanatical racers anywhere who spend BIG BUCKS and I mean ridiculous amounts of money on sim racing. If you could make it so your platform would work with other wheels you'd do well to do so. Having it work with consoles is huge for sure, but your money I believe is to be made in the PC space. Your simulator seems to be especially tailored to a VR experience, and that is PC primarily. But with PSVR there is also a great potential to shift a few units. Be sure to remind people that this will function with VR, I think that is imperative for this to reach as many people as possible. They could mount a 27 inch computer monitor to navigate menus and the Rift or Vive for racing, would make an awesome VR package. You may even want to sell it as a "VR" kit that does racing and flight games and provide them with the headset for an additional cost. Hope that that helps.
    1 Points
  46. My CV1 is very comfortable. I can play for hours.
    1 Points
  47. UNKLE

    GS5 is in the pipeline

    I didn't know that you knew Seth Rogen, do you guys drink Bud Light together?
    1 Points
  48. T3RRAF0RM

    XBOX 1 and multiple monitors

    It's a shame Microsoft never followed through with Illume room. The device that projects your game onto the room around you. I think it would have worked really well with racing games.
    1 Points
  49. Thank you for posting the pictures Daohaus, love the button plate. I think I have something similar I designed for Sebj. i could get a friend with laser cutting shop to cut the button plate from aluminium, or stainless steel, but it would need to be a DIY project because my vertigo issue is still severe. Sadly no workshop time.
    1 Points
  50. Davidr1979

    NR03 - FREE! full game 100% Legal

    All fixed now. I was installing the no cd patch before the update, I just did vice versa and it worked. Thanks for the link.
    1 Points